Please use this identifier to cite or link to this item:
metadata.conference.dc.title: Developing a Virtual Reality (VR) App for Theory of Flight & Control as a Teaching & Learning Aid
metadata.conference.dc.contributor.*: Mohammad AnuarYusof
Abdul Malek Ya’acob
Mohd Azman MohdZaki
Zuriana Abdul Rahman
Nurul Husna Zainol Abidin
Irna Fazana Padil
Muhd Khudri Johari
Ismail A. Bakar
Hanif Faiq Mohd Hashim
metadata.conference.dc.subject: Theory of flight & control
virtual reality
android app
Autodesk Maya
Unity 3D Apr-2019
metadata.conference.dc.publisher: International Journal of Innovative Technology and Exploring Engineering
metadata.conference.dc.description.abstract: This research focuses on how a group of lecturers, specialists, and final-year undergraduates developed a virtualreality app from scratch. By utilizing a combination of software (Autodesk Maya and Unity 3D) and hardware (custom-made VR goggle and an Android-based smartphone), an app was designed to be used a s teaching / learning aid for the Theory of Flight & Control course for aircraft maintenance undergraduates in Malaysian Institute of Aviation Technology. A concept of pretest-post-test analysis was carried out with the custom app being the treatment for the 46 students involved after they have taken their pre-test. The results attained from their post-test were then compared to pre-test results. The comparative analysis has indicated that the undergraduates were not only satisfied with the advantages of the app (saves learning aid costs, reduce learning time while increasing effectiveness of learning acquisition, provide extra, digital, demonstrative knowledge), but they also highly recommended for digital apps like this to be developed for other courses as well. This is in line with the IR4.0 demands not only throughout Malaysia, but also worldwide.
metadata.conference.dc.identifier.issn: 2278-3075
Appears in Collections:Journal Articles

Items in UniKL IR are protected by copyright, with all rights reserved, unless otherwise indicated.